Boosters, Stickers & Dungeon Loops

Lately I’ve been working on some juicy little animations — specifically for booster pack openings and sticker loot drops.
Even though it’s just the menus, I want these moments to feel fun. Discovering a new sticker should be exciting in itself — not just for its combat use, but also for its hidden lore and collectability. Whether you're into the strategy, the mystery, or the hoarding… there’s something for you here.

Right now, the prototype loops through an infinite sequence of floors, each made of 4 rooms: a starting room, a crossroad, a treasure room with a booster, and a stairway to the next floor.
The focus is on testing loot balance and sticker equipment, not combat — yet. You move around with X, and sprint with C.

To open a chest, simply face it and press X.
If there’s a booster inside, you’ll need to hold X to tear it open.
Each sticker can be equipped using the arrow keys + X. Don’t like one? You can toss it out just as easily.
You’ll also find a boss room on every floor… though there’s no boss.
But the system is in place — and that’s what counts for now.
Thanks again for checking out LEAK 💧
This project is still early, but I’m slowly shaping the kind of weird, juicy, cozy roguelite I’d want to play with a coffee in the morning.
Get LEAK
LEAK
Status | Prototype |
Author | Tryton |
Genre | Role Playing, Visual Novel |
Tags | Horror, JRPG, psychedelic, Psychological Horror, Retro, Roguelike, Roguelite |
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